Skyblock is a peaceful game mode about building and expanding an Island. The challenge comes from the limited resources you get and leaves you with creative freedom to build how you want.
We at Sagas asked ourselves, “What if Skyblock was not peaceful? What if the Skyblock experience could be changed to cater to the more PVP oriented players?’ This is how the concept of Island War was born. We want raiding to be a core feature of the server. A competitive pvp aspect will allow you to fight for rankings on our leaderboard and earn some unique rewards. Down panic however, nothing can be permanently stolen or broken if you are raided. Your Island is fully protected. Islands can be broken/placed on by attackers and defenders, this includes everything - even chests; however, items are not dropped. Once the war is finished the island is reverted to the condition before the war. You can opt in or out of island wars using the /is wars command.
After an initial 3 hour period in which a newly created Island is protected from attacks, an opposing Island can raid your Island as long as at least one person from your Island is online. During the raid, all of your Workers are replaced with a ‘dummy’ block that has a certain amount of ‘hit points’. These custom textured blocks serve as the target for your attackers and in turn you must fight to protect them. The amount of hits that the replacements can take is spread over the entirety of your Workers. So more Workers=more targets. You will have 6 minutes to defend your Island or the attackers will take elo points and loot from you. Any death for attackers or defenders gives a 10second cooldown before respawn which are handled on random surface blocks.